Amanda Schmutzler
Principal UX Designer

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Get Care

Helping members find every way to access care, inside a highly regulated clinical environment.

12.5M+Members served
4Access paths unified

Introduction

Get Care helps members find every way to access care at Kaiser Permanente — from scheduling to urgent options — inside a highly regulated clinical environment where documentation had to meet ADA accessibility standards at every step.

Process

A full human-factors research cycle, grounded in real member needs at every step.

01

Empathize

Mapped member needs and frustrations across urgent, scheduled, and self-service care.

02

Define

Built persona boards and "how might we" prompts to reframe fragmented access as one flow.

03

Design

Sketched Find Care and appointment-scheduling concepts as wireframes, then high-fidelity screens.

04

Validate

Tested concept-exploration prototypes in usability sessions before locking final designs.

05

Hand off

Delivered final designs and ADA-compliant documentation to engineering.

Problems

  • Members didn't have one clear place to see every way to access care
  • Entry points for video visits, urgent care, and scheduling were fragmented
  • Documentation had to meet ADA accessibility standards at every step
  • Clinical stakeholders required rigorous review before anything shipped

Solutions

  1. Unified entry point: a single "Find Care" screen surfacing every access path — video visit, urgent care, scheduled visit, and e-visit.
  2. Empathy-mapped personas: grounded every decision in real member needs and behaviors, not assumptions.
  3. ADA-compliant documentation: built into the design system from day one, not bolted on after.
  4. Concept-validated prototypes: tested before final designs moved to engineering.

Research approach

The project ran through a full human-factors research cycle: empathy maps, persona boards, "how might we" ideation, and scenario mapping, validated with concept-exploration prototypes before final designs went to engineering.

01 · Empathy mapping

Mapped member needs, frustrations, and context across urgent, scheduled, and self-service care scenarios.

02 · Persona & How Might We

Built persona boards and "how might we" prompts to reframe fragmented access as one connected flow.

03 · Concept validation

Tested concept-exploration prototypes with real usability sessions before locking final designs.

Research findings

Synthesized insights from empathy mapping and persona work, distilled into the findings that shaped the design direction.

Research findings icon

Available care options

These are the care options available for members today — spanning phone, video, in-person, and self-service paths to care.

  • 24/7 Advice: Call anytime for professional care advice and support over the phone.
  • E-Visits: Fill out an online questionnaire for common health issues and get a fast response with self-care or treatment advice.
  • Phone or Video Visits: Connect with a clinician on-demand or schedule an appointment for urgent and routine needs.
  • Email Your Doctor: Send non-routine or routine non-urgent messages directly to your doctor's office.
  • In-Person Care: Visit local clinics for same-day, next-day, or routine appointments where labs, X-rays, and pharmacies are often under one roof.

A week-long design sprint brought designers, researchers, and clinical stakeholders together in person to work through the problem as a group.

Design sprint slide: Vision — magazine covers exercise Mocked-up magazine covers imagining Get Care press coverage Persona boards collage from the design sprint How Might We prompts on a glass wall, dot-voted by the sprint team Empathy map exploring member needs, worries, and access barriers Storyboard sketch of Julia's grandson allergic-reaction scenario Wall of storyboard sketches from the full sprint team Design sprint slide: Solution sketching working session Choose your own adventure wireframe sketches for the Get Care flow

Deliverables

Interactive prototypes covering both the concept-exploration phase and the final, validated experience.

Concept exploration prototype

Early clickable prototype used to test and validate initial Get Care concept directions in usability sessions.

Final prototype

High-fidelity, validated prototype of the final Get Care experience handed off to engineering.

Bluelines

Redlined engineering specs marking exact spacing, styling, and copy for every screen, handed off directly to development.

Illustration of a doctor giving a thumbs up next to a completed checklist
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